Jurassick World : Fallen Kingdom

I worked on this show as creature modeller at Industrial light and Magic London.

STAR WARS - The Last Jedi

I worked on this show as modeller (charcater / creature / hard surface) and texture / groom / look dev artist at Industrial light and Magic London.

Samsung - Do what you can't

I worked on this commercial as creature modeller at MPC.  I have modelled the ostrich and the facial shapes.AWARDS : - 3 Visual Effects Society awards :"Outstanding Animated Character in a Commercial", "Outstanding Visual Effects in a Commercial" and "Outstanding Compositing in a Photoreal Commercial" - double Cannes Gold Lion winner.

Avengers - Infinity War

I worked on this show as a character / creature modeller at Framestore London.

Dr Strange

I worked on this show as a modeller (characters / props / environments)  at Framestore London.

Woman Warrior WIP

This is a wip version of my current personnal project.
Softs : Zbrush, Maya


Robot 3D Turn from Jérémie Abrial on Vimeo.

I did this project to improve my skills with 3Ds Max and Mari. 

Modeling : 3Ds Max
Texturing : Mari
Rendering : Maya, Vray
Compositing : Nuke, After Effects

Design by Creature Box

Foot 2 Rue Extreme

Characters Foot 2 Rue Extreme from Jérémie Abrial on Vimeo.

This is the upcoming TV series « Foot 2 rue Extrême ».
I was Lead Character Artist on this project at Télé Images Productions
I modelled about twenty persos.
Character Modeling / Facial Shapes Modeling / Texturing
Softwares : Maya / Zbrush / 3D Coat / UV Layout  / Photoshop

Armor Modeling

Armor Modeling and UVs deployment for a video game trailer at digital district.

Softwares : Maya / Zbrush / UV Lauyout

Pirate WIP

This is my pirate model.

Software: Zbrush, Maya, 3D Coat, UV Layout

Skin Textures WIP

Hair Textures WIP

Pirate's gun WIP

This is the modeling of my pirate's gun.
I used Maya for the creation of the low mesh and zbrush for the sculpting of ornaments.


Oasis Print Campain realised at

I worked on the following parts : Characters : modeling, posing
Clothes and vegetation : Modeling,Texturing
Softwares : Maya, Zbrush, Photoshop

Characters modeling and posing with Maya and Zbrush.
Post production in photoshop.

Chef Turn

Chef Turn from Jérémie Abrial on Vimeo.

Character modeling for a tv commercial for

Dr Skidmark

Dr Skidmark from Jérémie Abrial on Vimeo.
Softwares : Maya, Photoshop, After effect

Modeling, Texturing, Animation, Fx, Lighting, Rendering, Compositing

Aurinha et Thiago


Thiago Turn from Jérémie Abrial on Vimeo.

Design, Modeling, Texturing, Lighting, Rendering, Compositing

Texturing, Ligthing, Rendering, Compositing

Softwares : Maya, zbrush, photoshop, Nuke

Thiago 3D WIP

Softwares: Maya 2009, Zbrush