jeudi 12 octobre 2023

Total War: PHARAOH

 

I have worked as character artist on this game trailer for  Goodbye Knasas Stockholm.
I was in charge of Ramesses II modeling, sculpting, texturing and lookdev.

The Little Mermaid

 

I have worked as creature/character shotsculptor on this show for Framestore London.

I did some shotsculpting on Ariel and others mermaids.

jeudi 5 mai 2022

House of the Dragon






































































I had the chance to work on this show as creature modeller / sculptor for Pixomondo Stuttgart.
I have sculpted/modelled Syrax from final concept refinement until final shot asset with facial shapes and displacement maps.

mercredi 27 avril 2022

Eternals

 

I worked on this show as creature modeller at Industrial light and Magic London.
I was in charge of the entire concept refinement / modelling / sculpting of the deviant bull and the facial / body shapes for animation.
I have also contributed to the modelling and facial / body shapes on some other deviant like deviant eagle, deivant leviathan... 
I did some shotsculpting and environnement modelling for destruction too. 
It was a lot of fun to work on this show.

vendredi 22 avril 2022

Abba Voyage

 


I worked on this show as creature modeller at Industrial light and Magic London.
I worked on the 4 digi-doubles (likeness, bodies, facial shapes). It was a huge team effort to bring these characters to life with a lot of talented artists involved.

mercredi 11 août 2021

Fast & Furious 9

 

I worked on this show as creature modeller at Industrial light and Magic London.

I did some facial blend shapes of the actors Tyrese Gibson, Ludacris, Sung Kang, Jordana Brewster amd Martin Ford.

dimanche 25 octobre 2020

Battle at Big Rock | Jurassic World

I worked on this show as creature modeller at Industrial light and Magic London. I was in charge of the modelling of the Allosaurus and the Nasutoceratops baby with their shapes.

The Mandalorian - saison 1 and 2

 
I worked on this show as shotsculpt artist mainly on baby Yoda at Industrial light and Magic London.

The Boys - saison 2

I worked on this show as character modeller at Industrial light and Magic London. 

lundi 10 août 2020

MALEFICENT 2: MISTRESS OF EVIL

I worked on this show as facial shape modeller at Industrial light and Magic London. 

lundi 3 août 2020

Artemis Fowl

I worked on this show as character and hard surface modeller at Industrial light and Magic London.

vendredi 5 juillet 2019

Spider-Man : Far from Home


I worked on this show as charcater modeller and shotsculpt artist at Industrial light and Magic London.

Aladdin


I worked on this show as charcater modeller and shotsculpt artist at Industrial light and Magic London.

vendredi 26 janvier 2018

Star Wars : The Last Jedi


I worked on this show as modeller (charcater / creature / hard surface) and texture / groom / look dev artist at Industrial light and Magic London.

Jurassick world : Fallen Kingdom


I worked on this show as creature modeller at Industrial light and Magic London.

Ready Player One


I worked on this show as texture / look dev artist at Industrial light and Magic London.

samedi 8 avril 2017

Samsung VR - Ostrich experiencing VR


I worked on this commercial as creature modeller at MPC.  I have modelled the ostrich and the facial shapes.AWARDS : - 3 Visual Effects Society awards :"Outstanding Animated Character in a Commercial", "Outstanding Visual Effects in a Commercial" and "Outstanding Compositing in a Photoreal Commercial" - double Cannes Gold Lion winner.

dimanche 14 août 2016

Avengers - Infinity war




I worked on this show as a character / creature modeller at Framestore London.

Dr Strange


I worked on this show as a modeller (characters / props / environments)  at Framestore London.

jeudi 16 juin 2016

Mowgli: Legend of the Jungle

 

I have worked on this show as Environment modeller at Framestore London.

samedi 2 janvier 2016

GEOSTORM








































I worked on this show as a modeller  at Framestore London.

vendredi 1 janvier 2016

Taste Buds


I worked on this trailer as character and facial shapes modeller at NKI.

mercredi 16 décembre 2015

samedi 28 novembre 2015

The Division






Car Turn from Jérémie Abrial on Vimeo.

Damaged car modelling and texturing.
environment modelling for digital matte painting and compositing.

Softs : Zbrush, Maya

mardi 29 septembre 2015

Robot 3D


Robot 3D Turn from Jérémie Abrial on Vimeo.


















I did this project to improve my skills with 3Ds Max and Mari. 

Modeling : 3Ds Max
Texturing : Mari
Rendering : Maya, Vray
Compositing : Nuke, After Effects

Design by Creature Box

vendredi 3 juillet 2015

Alice in Wonderland - Through the looking glass



Alice in wonderlans 2 - Boats modelling and texturing from Jérémie Abrial on Vimeo.







































I worked on this show as a modeller and texture artist at double negative London.

lundi 8 juin 2015

Mission Impossible - Rogue Nation









































I worked on this movie as a 3D Modeller artist at Double Negative London.

samedi 6 juin 2015

Les nouvelles aventures d'Aladdin



LES NOUVELLES AVENTURES D'ALADIN - VFX BREAKDOWN from Digital District™ VFX Post-Pro on Vimeo.

I worked on this movie as a 3D Modeller and Texture artist at http://www.digital-district.fr/en/home Environment modelling : Sultan's Palace and vegetation (trees, plants).
Props modelling and texturing: Genie's Lamp
Softwares : Maya, 3DS Max, Zbrush

jeudi 28 mai 2015

Chevrolet - Volt


CHEVROLET - VOLT from Digital District™ VFX Post-Pro on Vimeo.

Modeling, texturing at http://www.digital-district.fr/en/home
Softwares : 3DS Max, Photoshop

OFFF


OFFF Quebec 2015 by Jean-Paul Frenay from OFFF, let's feed the future on Vimeo.

Lighting, rendering and pre-compositing at http://www.prodigiousbroadcast.com/

Softwares : Maya, Vray, Nuke

mercredi 27 mai 2015

Orange - Super Gifts


Orange — Super Gifts from Prodigious on Vimeo.

Lighting, rendering and ompositing at http://www.prodigiousbroadcast.com
Softwares : Maya, Vray, Nuke

lundi 25 mai 2015

Nina Ricci



Lighting and rendering at http://www.mecanique-g.com/

Softwares : Maya, Mental Ray

CNPT



Modeling, Texturing, Lighting, rendering and ompositing at http://www.prodigiousbroadcast.com
Softwares : Maya, Zbrush, photoshop, Vray, Nuke

Dacia Duster - Le mythe



Lighting, rendering and ompositing at http://www.prodigiousbroadcast.com
Softwares : Maya, Vray, Nuke

samedi 1 mars 2014

jeudi 20 juin 2013

Foot 2 Rue Extreme


Characters Foot 2 Rue Extreme from Jérémie Abrial on Vimeo.

























This is the upcoming TV series « Foot 2 rue Extrême ».
I was Lead Character Artist on this project at Télé Images Productions. 
I modelled about twenty persos.
Character Modeling / Facial Shapes Modeling / Texturing
Softwares : Maya / Zbrush / 3D Coat / UV Layout  / Photoshop

mercredi 12 septembre 2012

Armor Modeling





Armor Modeling and UVs deployment for a video game trailer at digital district.

Softwares : Maya / Zbrush / UV Lauyout


mardi 11 octobre 2011

Woman Warrior Wip




















This is a wip version of my current personnal project.
Softs : Zbrush, Maya

jeudi 8 septembre 2011

Pirate WIP


Pirate Turn from Jérémie Abrial on Vimeo.
































Softwares: Zbrush, Maya, 3D Coat, UV Layout

mercredi 7 septembre 2011

Pirate's gun WIP








This is the modeling of my pirate's gun.
I used Maya for the creation of the low mesh and zbrush for the sculpting of ornaments.

jeudi 21 juillet 2011

Oasis




Oasis Print Campain realised at http://www.toysfilms.fr/


I worked on the following parts : Characters : modeling, posing
Clothes and vegetation : Modeling,Texturing
Softwares : Maya, Zbrush, Photoshop

dimanche 17 juillet 2011

Oasis


Characters modeling and posing with Maya and Zbrush.
Post production in photoshop.

vendredi 8 juillet 2011

Chef Turn


Chef Turn from Jérémie Abrial on Vimeo.

Character modeling for a tv commercial for digital-district.fr.

mercredi 6 juillet 2011

Pub Bouygues Telecom Bbox fibre

Pub Bouygues Telecom Bbox fibre from Jérémie Abrial on Vimeo.

Modeling and texturing for www.toysfilms.fr

I worked on the following parts : Dragon ,Kites, Hot-air balloons, and asteroïds.

Softwares : Maya, Zbrush, Photoshop

dimanche 30 janvier 2011

Boat - WIP

Scene WIP



BOAT from Jérémie Abrial on Vimeo.

Wireframe


Software : Maya, Zbrush

dimanche 19 décembre 2010

Spaceship Mayhem

Spaceship from Jérémie Abrial on Vimeo.

Spaceship of the short film "Mayhem".

Softwares : Maya, Photoshop, Nuke
Modeling, Texturing, Animation, Lighting, Rendering, Compositing, Sound FX

dimanche 28 novembre 2010

Dr Skidmark

Dr Skidmark from Jérémie Abrial on Vimeo.

Softwares : Maya, Photoshop, After effect

Modeling, Texturing, Animation, Fx, Lighting, Rendering, Compositing

dimanche 21 novembre 2010

MAYHEM - SHORT FILM


Mayhem from Jérémie Abrial on Vimeo.

- SHOTS -

Modeling, Texturing, Lighting, Rendering, Compositing








Compositing






Compositing, Interface Animation



Modeling, Compositing




Modeling