Secret Level
I have worked as character artist on this upcoming Amazon TV serie at Goodbye Knasas Stockholm.
Concord
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I have worked as character artist on this game trailer for Goodbye Knasas Stockholm.
I was in charge of the modelling of One Off the robot.
Total War: PHARAOH
I have worked as character artist on this game trailer for Goodbye Knasas Stockholm.
I was in charge of Ramesses II modeling, sculpting, texturing and lookdev.
The Little Mermaid
I have worked as creature/character shotsculptor on this show for Framestore London.
I did some shotsculpting on Ariel and others mermaids.
I had the chance to work on this show as creature modeller / sculptor for Pixomondo Stuttgart.
I have sculpted/modelled Syrax from final concept refinement until final shot asset with facial shapes and displacement maps.
Eternals
I worked on this show as creature modeller at Industrial light and Magic London.
I was in charge of the entire concept refinement / modelling / sculpting of the deviant bull and the facial / body shapes for animation.
I was in charge of the entire concept refinement / modelling / sculpting of the deviant bull and the facial / body shapes for animation.
I have also contributed to the modelling and facial / body shapes on some other deviant like deviant eagle, deivant leviathan...
I did some shotsculpting and environnement modelling for destruction too.
It was a lot of fun to work on this show.
Abba Voyage
I worked on this show as creature modeller at Industrial light and Magic London.
I worked on the 4 digi-doubles (likeness, bodies, facial shapes). It was a huge team effort to bring these characters to life with a lot of talented artists involved.
Fast and Furious9
I worked on this show as creature modeller at Industrial light and Magic London.
I did some facial blend shapes of the actors Tyrese Gibson, Ludacris, Sung Kang, Jordana Brewster amd Martin Ford.
Battle at Big Rock - Jurassic World
I worked on this show as creature modeller at Industrial light and Magic London. I was in charge of the modelling of the Allosaurus and the Nasutoceratops baby with their shapes.
The Mandalorian - saison 1 and 2
I worked on this show as shotsculpt artist mainly on baby Yoda at Industrial light and Magic London.
The Boys - saison 2
I worked on this show as character modeller at Industrial light and Magic London.
Maleficeient 2 : Mistress of Evil
I worked on this show as facial shape modeller at Industrial light and Magic London.
Artemies Fowl
I worked on this show as character and hard surface modeller at Industrial light and Magic London.
I worked on this show as charcater modeller and shotsculpt artist at Industrial light and Magic London.
Aladdin
I worked on this show as charcater modeller and shotsculpt artist at Industrial light and Magic London.
Jurassick World : Fallen Kingdom
I worked on this show as creature modeller at Industrial light and Magic London.
STAR WARS - The Last Jedi
I worked on this show as modeller (charcater / creature / hard surface) and texture / groom / look dev artist at Industrial light and Magic London.
Samsung - Do what you can't
Avengers - Infinity War
I worked on this show as a character / creature modeller at Framestore London.
Dr Strange
I worked on this show as a modeller (characters / props / environments) at Framestore London.
Woman Warrior WIP
This is a wip version of my current personnal project.
Softs : Zbrush, Maya
Robot
Robot 3D Turn from Jérémie Abrial on Vimeo.
I did this project to improve my skills with 3Ds Max and Mari.
Modeling : 3Ds Max
Texturing : Mari
Rendering : Maya, Vray
Compositing : Nuke, After Effects
Design by Creature Box
Foot 2 Rue Extreme
Characters Foot 2 Rue Extreme from Jérémie Abrial on Vimeo.
This is the upcoming TV series « Foot 2 rue Extrême ».
I was Lead Character Artist on this project at Télé Images Productions.
I modelled about twenty persos.
Character Modeling / Facial Shapes Modeling / TexturingI modelled about twenty persos.
Softwares : Maya / Zbrush / 3D Coat / UV Layout / Photoshop
Armor Modeling
Armor Modeling and UVs deployment for a video game trailer at digital district.
Softwares : Maya / Zbrush / UV Lauyout
Pirate WIP
This is the modeling of my pirate's gun.
I used Maya for the creation of the low mesh and zbrush for the sculpting of ornaments.
Oasis
Oasis Print Campain realised at http://www.toysfilms.fr/
I worked on the following parts : Characters : modeling, posing
Clothes and vegetation : Modeling,Texturing
Softwares : Maya, Zbrush, Photoshop
Characters modeling and posing with Maya and Zbrush.
Post production in photoshop.
Chef Turn from Jérémie Abrial on Vimeo.
Character modeling for a tv commercial for digital-district.fr
Chef Turn
:Chef Turn from Jérémie Abrial on Vimeo.
Character modeling for a tv commercial for digital-district.fr
Dr Skidmark
Dr Skidmark from Jérémie Abrial on Vimeo.
Softwares : Maya, Photoshop, After effect
Modeling, Texturing, Animation, Fx, Lighting, Rendering, Compositing
Aurinha et Thiago
Thiago Turn from Jérémie Abrial on Vimeo.
Design, Modeling, Texturing, Lighting, Rendering, Compositing
Texturing, Ligthing, Rendering, Compositing
Softwares : Maya, zbrush, photoshop, Nuke
Thiago 3D WIP
Softwares: Maya 2009, Zbrush